![]() I tried it with ffi, couldn't get it to work.Īdded AI, though not for Bowser Circuit yet. Seems is pretty slow, is there any way to do GL_LINES directly? Rain effect is a bit slow, especially on android New level, Luigi Circuit from MK: Super Circuit, with added rain effect and wet physics It has a new track with some fancy rain effect. Mario Kart Extreme Drift v0.2.love (3.3 MiB) Downloaded 769 times Also you can hold L to see a 2D version of the track, and use numbers 1-6 to change the view perspective. I do have at least 2 other people who plan to help with code and custom tracks after the first stable release.Ĭontrols are hard-coded for this initial release, arrow keys and space bar for player 1, WASD and left shift for player 2. The game is licensed GPL v3, and the code is mine apart from some help with sprite rendering from hatninja. This time it's a bit more playable, though.Ģ years ago, hatninja PM'd me about my Mario Kart shader demo, asking for a bit of help to make thisĪnd that helped me get sprites working, but I never really got around to making an actual game with my shader.Īnd now, on the 10th anniversary of my Youtube channel (which started out with a Super Mario Kart video,) I have an early test release of Mario Kart: Extreme Drift, a box2d-based, drifting focused Super Mario Kart clone with more advanced physics and 100% faked 3D. So here I am again, years later, with another Mario Kart thing. ![]()
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